Venice House Unwrap

venice house uvw unwrap by james clowater using photoshop by technical rigger, 3d animator, and video game designer for 3D Animation, Technical Rigging, and Video Game Design

This is the actual and only UVW Unwrap for the Venice Building 2. The piece that appears to be missing the texture was moved to a different area through 3D studio max, after the UVW unwrap had been rendered, thus no geometry actually takes its color coordinates from that location.

Back to James Clowater: 3D Renders (Textured 3D models) by a video game designer, technical rigger, and 3d animator for Technical Rigging, Video Game Design, and 3D Animation

Home to James Clowater: Rigger, Animator, and Game Designer by a 3D Animator, Technical Rigger, and Video Game Designer for technical rigging, 3d animation, and video game design