Archer Idle03 Animation

I vertex rigged this model using a physique modifier and made modeling suggestions to the modeler so that the geometry would be riggable. I also did the uvw unwrap.

The model has cloth armor and is one solid object. Due to limitations created by the modeler (particularly in the shoulder area), my primary focus was on the legs and bottom part of the tunic (skirt).

This was created for a group Unreal 2004 mod that I did the animations and rigging for. The animation that you see is the idle03 animation that I created for this particular mod.

 

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Home to James Clowater: Rigger, Animator, and Game Designer by a 3D Animator, Technical Rigger, and Video Game Designer for video game design, technical rigging, and 3d animating