Animations

   

A bouncy ball

I utilized two different "squeeze" modifiers on this ball rather than an FFD or soft selection. I believe it turned out rather well.

A heavy ball

This is the animation of the bounce and follow up physics that would typically occurr when a ball such as a billiard fell.

   
 

 

james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design    

First: The Basics

(these are all quicktime movies)

 

Reference

This is my reference file of someone standing from a sitting position

Sit to Stand 1

This is the sit to stand animation that I made first to imitate my reference. (this file is 3.66MB)

The model is the Free Animation Guy, if you would prefer to see this animation attached to one of my own rigged characters, please let me know.

Sit to Stand 2

I have edited this animation slightly from my reference to give the animation a more realistic appearance (this file is 4.09 MB)

The model is the Free Animation Guy, if you would prefer to see this animation attached to one of my own rigged characters, please let me know.

 
 

Sit To Stand

This is the process I used to come up with my sit to stand animation

james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design  
   

Walk Cycle 1

This is a humurous walk cycle that I animated. I also designed, modeled, and rigged the character.

Walk Cycle 2

This is more of a quick walk that I animated, Animation Guy seems to be in a bit of a hurry, maybe he has not learned how to use his crossbow yet.

If you would like to see this animation on a model that I created and rigged, please just ask.

Walk Cycle 3

This is a slow, lumbering walk cycle that I animated. Again, this was created for Animation Guy, but if you would like to see this animation applied to a rigged character of my own, please do not hesitate to ask.

 
 

3 different walk cycles

3D Walk Cycle james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design  
And Now For Something More Complex          
 

Death To Smoochy (Robin Williams)

This animation is me taking a sound clip from a movie (Death To Smoochy) and taking it out of context from the movie and animating it as if it was a completely different story.

The model is Animation Guy. This animation utilizes the phenomes in the face.

james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design      

 

Home to James Clowater: Rigger, Animator, and Game Designer by a video game designer, 3D animator, and technical rigger for Technical Rigging, Video Game Design, and 3d Animating