James Clowater
 
  james clowater Technical rigger, 3D animator and video game designer for technical rigging and 3D animation and video game design  
     
To James Clowater: Rigged Characters technical rigging rigger for animating 3D animations by an animator
Rigger, Animator, Game Design, Technical Rigger, Character Rigger, 3D Animator, Video Game Design, Video Game Designer, Character Animation, Rigging, 3D Rigging
To James Clowater: 3D Renders of Studio Max created models and Photoshop textures for technical rigging and 3D animating by a technical rigger and 3D animator
To James Clowater: Photoshop Colored Works (James Clowater is a technical rigger of technical riggings and a 3D animator of 3D animations
To James Clowater: Analagous Works (James Clowater is a technical rigger of technical riggings and a 3D animator of 3D animations and a game designer)
To the resume of James Clowater, technical rigger, 3D animator, and video game designer for technical riggings, 3D animations, and video game designs

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Email: JkoswaldRigger, Animator, Game Designer James Clowater does technical rigging, 3d animation, and game design by a technical rigger, 3D animator, and video game designergmailTechnical Rigger, 3D Animator, and Game Designer James Clowater does 3d animation, technical rigging, and video game design by a technical rigger, 3D animator, and video game designercom

 

Hey, my name is James Clowater. Thanks for taking time to check out my portfolio.

I have made it a point to perfect my rigging techniques using 3D Studio Max's Physique modifier and Bipeds. My next focus has been animation. I also do 3D modeling and Texturing.

I have extensive knowledge in both 3D Studio Max and Adobe Photoshop, and basic knowledge of Adobe Illustrater, Flash, After Effects, and the programming language Q-Basic. I also am quite proficient in many other computer programs such as Unreal Editor 2, Microsoft Word, Excel, etc.

I have worked on many projects under the lead and have even been the Lead Game Designer on a Football Riot project. All projects were done with other students through Westwood College where I have a Bachelor's Degree in Computer Science (art related).

I would be happy to find a position anywhere in the creation side of the game industry, although my long term goals involve me being a lead game designer on imaginative game ideas.

My favorite games have been Super Mario 64, Elder Scrolls IV: Oblivion, Final Fantasy X, Legend Of Zelda: Ocarina Of Time, and Heroes Of Might and Magic III. I tend to lean towards the adventure and RPG genres, but have found favorites in pretty much all genres.